tag:blogger.com,1999:blog-6845625574553920830.post5028701380591329330..comments2024-03-24T14:29:11.536-07:00Comments on Filthy Pants: A Computer Blog: N64 3-Point Texture Filtering in mupen64plus-libretroHunter K.http://www.blogger.com/profile/18379090454291486194noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-6845625574553920830.post-67150460270253262252018-12-29T19:23:56.941-08:002018-12-29T19:23:56.941-08:00Wow, nice. Thank you!Wow, nice. Thank you!Das Anti Nazi Brötchenhttps://www.blogger.com/profile/06093124469268319033noreply@blogger.comtag:blogger.com,1999:blog-6845625574553920830.post-72447522351140326572018-12-29T19:02:28.622-08:002018-12-29T19:02:28.622-08:00lol no, but I knew what to look for, which led me ...lol no, but I knew what to look for, which led me to this forum post from 2002 (https://forum.beyond3d.com/threads/n64-bilinear-filtering-hack.2587/), which included a now-dead link to the patent, so I searched for the exact text they had copied from it, and that led me to a current fulltext of the patent.Hunter K.https://www.blogger.com/profile/18379090454291486194noreply@blogger.comtag:blogger.com,1999:blog-6845625574553920830.post-45713542304322526332018-12-29T18:52:37.744-08:002018-12-29T18:52:37.744-08:00@Hunter K.
Wow... I wish I had asked you earlier. ...@Hunter K.<br />Wow... I wish I had asked you earlier. Thanks so much!<br />Did you already have all this information at hand? You replied with the patent within 30 minutes!Das Anti Nazi Brötchenhttps://www.blogger.com/profile/06093124469268319033noreply@blogger.comtag:blogger.com,1999:blog-6845625574553920830.post-13939748793608077602018-12-29T18:42:49.827-08:002018-12-29T18:42:49.827-08:00@Das Anti Nazi Brotchen
I added a note from Ninten...@Das Anti Nazi Brotchen<br />I added a note from Nintendo's N64 patent filing that talks about texture filtering and they mention specifically that it was a hardware cost-reduction measure.Hunter K.https://www.blogger.com/profile/18379090454291486194noreply@blogger.comtag:blogger.com,1999:blog-6845625574553920830.post-56744367225978025412018-12-29T18:19:19.003-08:002018-12-29T18:19:19.003-08:00I have tried to figure this out for a while but co...I have tried to figure this out for a while but could not find any information about it:<br />Do you know why the N64 hardware did three-point interpolation instead of four-point?Das Anti Nazi Brötchenhttps://www.blogger.com/profile/06093124469268319033noreply@blogger.comtag:blogger.com,1999:blog-6845625574553920830.post-33993948198114982222015-01-23T08:00:49.589-08:002015-01-23T08:00:49.589-08:00I have! marathonman's been doing some great st...I have! marathonman's been doing some great stuff with it, and I'm excited to see where it goes.Hunter K.https://www.blogger.com/profile/18379090454291486194noreply@blogger.comtag:blogger.com,1999:blog-6845625574553920830.post-61579167017960425052015-01-23T07:53:48.750-08:002015-01-23T07:53:48.750-08:00BTW, have you heard about the CEN64 project? Its g...BTW, have you heard about the CEN64 project? Its goal is to create a cycle-accurate N64 emulator!<br /><br />http://cen64.com/<br /><br />http://www.youtube.com/user/CEN64Emu/videosAnonymousnoreply@blogger.com