Showing posts with label reshade. Show all posts
Showing posts with label reshade. Show all posts

Friday, July 7, 2017

RetroArch shaders ported to ReShade

I've frequently gotten requests to port RetroArch's library of shaders to ReShade's format for use with other programs/games, but I'm a Linux guy for the most part, so I never had the inclination to do such a thing. Thankfully, ReShade user Matsilagi is/was so inclined and he ported a bunch of them and made them available in this github repo:

I haven't tested all of them, but the ones I've seen look perfect, so they should be ready to go with all of the low-fi CRT/NTSC/PAL goodness.
Artifact Colors
CRT-Geom and CRT-Lottes
PAL
NTSC
R57-PAL
3DFX
GTU-v50
EGA Filter


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